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pixelart.to

online pixel art editor

Online pixel art editor

Pixelart.to is a lightweight online pixel-art editor for quick sprites, icons, and drafts. Open the app in your browser, draw by hand, generate a starter sprite when helpful, and export a PNG for the next step.

  • Fast browser-based drafting
  • No install required
  • PNG export
Browser-based Pixelart.to editor showing a small sprite canvas, palette, and layers.
Browser-based Pixelart.to editor showing a small sprite canvas, palette, and layers.

Feature Snapshot

Start drawing pixel art online

The editor loads directly at the root page, so you can start drawing without a landing-page gate. Pick a canvas size, place pixels, adjust colors, and keep the workflow moving from the first screen.

A lightweight editor for quick assets

Pixelart.to is intentionally small. It works well for drafting sprites, icons, placeholders, and visual ideas when a full desktop setup would slow down the moment.

Layers and palettes

Use layers to separate rough sketching from color and cleanup. Palettes help keep sprites readable and consistent, especially when you are making multiple assets for the same prototype.

Works on desktop and iPad

The browser-based workflow lets you draw on a desktop or iPad. That makes it useful for quick edits during a game jam, a commute, or any moment when you only need a focused pixel canvas.

Export your work

When the sprite is ready, export it as a PNG. Transparent-background assets can move into game engines, other editors, or asset folders without a separate cleanup step.

How It Works

  1. Choose a canvas size such as 16x16, 32x32, 64x64, or 128x128.
  2. Draw from a blank canvas or generate a starter sprite.
  3. Edit the pixels by hand with layers, palettes, and simple tools.
  4. Export a PNG and continue in your game engine or professional workflow.

Example Use Cases

FAQ

Is Pixelart.to an online pixel-art editor?

Yes. It runs in the browser and lets you create pixel art online.

Do I need an account to start drawing?

No. You can start drawing immediately. Accounts can be used later for saving projects when needed.

Can I use it on iPad?

Yes. Pixelart.to is designed to work on iPad as well as desktop.

Can I export my sprite?

Yes. Exporting PNG sprites is a key workflow.

Open Pixelart.to

Start with the editor, generate only when it helps, edit the pixels by hand, and export a transparent PNG.

Open the editor